Software Engineer building mobile products, SDKs and AI-powered tools. Currently Founding Engineer at Inspire Dev Studio. Started with Android ROMs and open source, and eventually found my way into iOS, backend systems, SDKs and AI-native products.
I've been writing code since I was a teenager flashing custom ROMs onto Android phones at 2am. That curiosity, taking things apart to understand them, has shaped every chapter since.
From AOSP and custom kernels, I drifted into open source on XDA and GitHub. That led to building real apps in Flutter, then a deep dive into SwiftUI and Apple platforms.
These days I design and ship full products: iOS apps, the SDKs that power them, backend systems with Postgres & Redis, and AI-native workflows that make all of it move faster.
A practical way to think about public APIs, packaging, documentation, and versioning when an SDK has to survive real apps.
Notes on shipping Apple binaries that are predictable across simulator, device, CI, and downstream app integrations.
How to combine SwiftUI speed with UIKit escape hatches without creating a split-brain app architecture.
Open to interesting product work, SDK collaborations, and conversations about the craft.